周报 第4期
GameTechDev-github
- TAA - Intel Graphics Optimized Temporal Anti-Aliasing (TAA)
- MakedOcclusionCulling - code for paper “Masked Software Occlusion Culling”.
- OcclusionCulling - CPU-based occlusion culling tech.
- VRS-DoF - Variable Rate Shading and Depth of Field.
- ASSAO - Adaptive Screen Space Ambient Occlusion.