周报 第24期
UE4资源加载(一)从StaticLoadObject开始
- 底层数据结构:UPackage, FLinkLoader, UAsset之间的关系
- 加载四个主要流程:
- 根据文件名创建一个空的包
- 建立一个LinkerLoad去加载对应的uasset文件序列化
- 优先加载ImportMap
- 加载ExportMap
awesome ue4 - github
This is a curated collection of articles, assets, and libraries that have been created for use with Unreal Engine 4.
Rendering Algorithms - Courses
This class focuses on advanced 3D graphics techniques for realistic image synthesis. You will learn how light interacts with objects in the real world, and how to translate the underlying math and physics into practical algorithms for rendering photorealistic images.