Rendering Weekly 025

周报 第25期

Texture Compression in 2020

  • 主要涉及纹理压缩格式和库,针对的是GPUs,因此“PNG”,“JPG”不在讨论范畴内。
  • use “block compression” format, to save sampling bandwidth, memory usage, and for faster texture loads.
  • 简单的结论:
    • On PC, you’d use BC7(modern) or DXTC(old) format.
    • On mobile, you’d use ASTC(modern) or ETC(old) format.

camera and lens

  • 各种交互性的小样子来介绍相机和镜头的工作原理
  • record light by image sensor,曝光不足或者过曝
  • A Bayer filter uses two green filters because light in green part of the spectrum heavily correlates with perceived brightness.
  • The final step of obtaining a normal image is called demosaicing.
  • 小孔成像相机
  • cosine-fourth-power law(natural vignetting)
  • Motion blur
  • Glass,折射,反射等等

Misc