周报 第11期
文章
physically based shading in theory and practice - siggraph 2020 course
-
逆向工程。分析巫师3的light shafts效果。
-
关于虚幻引擎开发的书籍推荐。
-
关于Unity游戏开发的书籍推荐。
understand disney’s 12 principles of animation
迪士尼动画的12条准则。
RSS
- bartw:a Staff Software Engineer working at Google Research
Resources
- graphics resources
A few of my bookmarks related to game development and realtime graphics programming.