Repositories 2023-05-08 Comments Procedural Noise using Sparse Gabor Convolution Marching cubes: A high resolution 3D Surface construction algorithm, in 1987 Voxel cone tracing Visual HDR Real-time video abstraction A Cellular Texture Basis Function - Worley 2D A Cellular Texture Basis Function - Worley 3D Houdini Alligator Noise Ray tracing in one weekend Simulating the colors of the sky